![]() ![]() Automatically checking for updates is disabled by default for new users.Look for the game storage location in more places (you're less likely to need to set it manually).Items' color is shown graphically, and the text shows the actual rareness.Add custom items to your inventory (does not create new types of weapons).Improved compatibility with large text/high DPI (dialog boxes).Allow using the quick slot for fists (unlock in Preferences).You can add multiple new items to your inventory at the same time (right-click > Add selected).Allow changing the current chapter, map, location spawn point and active quest.Removed the condition field for items when adding them.No need for having played with a character previously to unlock chapters for that character. I have left out the things that were not ready to show you. Since I skipped the list earlier, here it is. Added skill tweak: Boost weapon damage.Fixed crash when trying to import the wrong type of file.Tab pages are loaded the first time you view them. Set theme on some list controls for a more native look on Windows Vista/7. ![]() Added more icons (which I made myself, and I know they are not super great).It replaces the message box telling you to click inside the list you want to add items into. Anything more than 60 will however not work in-game (by default). Increased items' max required level to 127.You're less likely to create items where damage, force, etc, is 0. Attributes value does not include the required level and color/rareness anymore.Fixed a bug from a while back, where the program would crash when loading a game-save with Ryder, closing it, then loading one for a different character (or the other way around).Added Max/Reset in the context menu for individual skills.Replaced the image to make more space for credits.Added link to Dead Island Wiki and renamed the previous link to Dead Island Wikia. ![]()
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